Ubisoft announced that a remake of the original Splinter Cell is in the works, and it’s promising to both keep the stealthy spirit of the 2002 game while making it comfortable to play for modern gamers. It’s being developed by Ubisoft Toronto, and the company says it’ll use the Snowdrop engine it co-developed (and has used in games like The Division and Mario + Rabbids) to take advantage of the tech offered by new consoles.
According to Ubisoft’s announcement post, the remake won’t go open-world. Instead, there’ll be linear levels where “every square inch is part of a choice, or directly offers a choice.” The team working on the game has also said that it’ll have updated visuals (a good call, since the original came out almost two...
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