With the impending purchase of Activision Blizzard for $68.7 billion dollars, Microsoft is now the third-largest video game publisher in the world by revenue. It owns several of the biggest gaming franchises of all time, including Minecraft, The Elder Scrolls, and now Call of Duty and World of Warcraft. Since the early 2000s, Microsoft has slowly but steadily expanded its holdings, adding to its stable of first-party developers. An explosion of acquisitions in the late teens combined with the purchase of Bethesda last year made Microsoft a many-armed behemoth in the gaming industry, surpassed only by Sony and Tencent. Here’s a breakdown of the studios and games Microsoft could own if the deal goes through.
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