
A lot of the games that I loved at Summer Game Fest are slowly starting to make their way into the wider world beyond previews and demos. A Little to the Left is one of those games — and I could not be more jazzed to tell you about it.
A Little to the Left — ALTTL for short — is one of those quiet and peaceful indie games that conceal complex design behind a deceptively simple premise. In it, you’re tasked with setting right your home after the entropy of life (and a very mischievous cat) have mucked it up. To do that, you repair, replace, and reorder household objects in a series of bite-sized puzzles.
In one puzzle, you might have a scattered array of broken pottery pieces that you must order correctly to repair a broken vase. In...
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